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Eric Jean Weiss

Experience & Expertise

Art Marketing Growth

Production Leadership

EJW
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  • Big Picture Thinker

  • Experienced Strategist

  • Multimedia Innovator

As an educator and mentor, I hope to instill a love of learning and a desire for constant knowledge within each student. 

I aim to inspire and challenge my students while providing a stimulating learning environment that encourages them to trust their own capabilities while fostering confidence in order to realize their full potential. Eric Jean Weiss has taught in France, the United States and South Africa. ­

Classes Taught - Curriculum Development

College For Creative Studies - Instructor

        

  • DMA 336A Game Art II         

  • DMA 339B Game Projects I         

  • DMA 410B - Senior Production Studio I         

  • DMA 234A - Modeling and Texturing

 

Baker College - Instructor

        

  • 02160 GRC 311B Advanced Graphic Imaging         

  • 01260 CAP 211 Interactive Design and Game Development

 

University of Michigan Ann Arbor - Instructor

 

  • Summer Discovery         

  • SDP102 Video Production         

  • Digital Video Editing Workshop

 

Eastern Michigan University - Instructor/Curriculum Development

     

  • SAG-379-0 - Intro to Game Engines Course I have designed      

  • SAG-279-0 - Game Development and Planning Course I have designed       

  • SAG-279-1 - Advanced Digital Imaging Course I have designed

  • SAG-245-0 – Story Development         

  • SAG-155-0 - Illustrator

 

International Academy of Design & Technology - Instructor/Program Chair

        

  • GAME 101 - Survey of the Game Industry Course I have designed       

  • GAME 105 - Drawing Techniques I         

  • GAME 110 - Drawing Techniques II         

  • GAME 120 - Principles of Design Course I have designed       

  • GAME 125 - User Interface         

  • GAME 130 - Game Theory and Mechanics         

  • GAME 205 - Modeling I         

  • GAME 225 - Texture and Lighting         

  • GAME 230 - Storyboarding and Storytelling         

  • GAME 245 - Level Design         

  • GAME 250 - Portfolio Review         

  • GAME 310 - Business Concepts of the Game Industry Course I have designed         

  • GAME 365 - World Building         

  • GAME 390 - Game Animation         

  • DESIGN 110 - Web Design I         

  • DESIGN 130 - Introduction to Drawing         

  • DESIGN 140 - Digital Illustration         

  • DESIGN 160 – Intro to Photoshop         

  • DESIGN 210 - Web Design II         

  • DESIGN 215 - Storyboarding         

  • DESIGN 255 - Video Production         

  • DESIGN 355 - Video Editing

 

The Art Institutes - Instructor

  • 2417 - Introduction to Typography

  • 2394 - Color Theory

  • 1432 - Intro to Game Development

  • 2480 - Seniors Capstone I

  • 2482 - Seniors Capstone II

 

Oakland University - Instructor

     

  • DES335 - Typography         

  • DES360 - Motion Graphics         

  • DES130 - Foundations of Graphic Design

DSDT - Lead Instructor/Curriculum Director

  • Film Production I Course I have designed

  • Film Production II Course I have designed

  • Film Production III Course I have designed

  • Graphic Design I Course I have designed

  • Graphic Design II Course I have designed

  • Graphic Design III Course I have designed

  • Intro to Unreal Course I have designed

  • Intro to Unreal Course I have designed

  • Intro to Unreal Course I have designed

  • Game Production I Course I have designed

  • Game Production II Course I have designed

  • Game Production III Course I have designed

Advertising, Print Making, Publishing
Trained in Advertising and Traditional Print Media.

Virtual reality, augmented reality, Unity Engine, unreal Engine, Torque, Vicious, C++

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